AoeStats
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Fortress

509612422Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 74m 13s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
1584
+12
🇩🇪 Spanish · Germany
1526
+15
🇩🇪 Jurchens · Germany
1513
+15
🇩🇪 Chinese · Germany
1486
+17
🇧🇪 Maya · Belgium
1509
-15
🇫🇷 Georgians · France
1507
-15
🇩🇪 Koreans · Germany
1496
-15
🇳🇴 Italians · Norway
1470
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 4,016 7:54 11:44 29:02 ⛏ Fast Castle
45 3,332 7:35 11:27 26:19 ⛏ Fast Castle
41 3,058 7:41 11:52 28:45 ⛏ Fast Castle
40 2,955 6:49 10:49 26:27 ⛏ Fast Castle
39 2,869 6:59 11:11 24:34 ⛏ Fast Castle
36 2,677 7:38 11:14 25:16 ⛏ Fast Castle
29 2,183 8:17 11:52 26:06 ⛏ Fast Castle
29 2,129 8:32 12:27 26:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
83,820 30,295 59,295 5,275 178,685 195,014
71,495 35,465 61,965 3,415 172,340 187,356
52,780 81,830 23,565 5,005 163,180 183,544
63,210 41,644 52,470 3,135 160,459 194,895
65,405 44,535 29,485 5,430 144,855 166,542
45,415 53,051 26,700 3,795 128,961 131,440
77,535 28,176 13,185 5,920 124,816 127,033
36,640 50,820 25,505 3,730 116,695 140,918
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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