AoeStats
← JamesNewstedd

Fortress

508905838Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 60m 4s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Inca · Germany
1599
+13
🇩🇪 Hindustanis · Germany
1585
+13
🇩🇪 Britons · Germany
1559
+15
🇩🇪 Huns · Germany
1415
+20
🇨🇳 Franks · China
1654
-20
🇨🇭 Magyars · Switzerland
1516
-15
🇩🇪 Khmer · Germany
1482
-14
🇨🇳 Slavs · China
1451
-12
Player eAPM Actions Feudal Castle Imperial Opening
85 5,125 7:43 11:13 22:55 ⛏ Fast Castle
62 3,721 7:07 10:48 24:48 ⛏ Fast Castle
42 2,551 7:25 10:56 36:08 ⛏ Fast Castle
40 2,381 7:14 11:19 32:30 ⛏ Fast Castle
35 2,100 7:13 10:50 24:39 ⛏ Fast Castle
33 1,962 7:26 11:15 25:24 ⛏ Fast Castle
32 1,927 8:56 12:35 26:07 ⛏ Fast Castle
32 1,948 8:07 11:56 30:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,095 25,350 39,330 7,100 128,875 137,475
38,790 42,451 20,240 2,910 104,391 109,156
53,415 20,850 23,285 4,375 101,925 105,752
25,360 33,000 35,450 3,195 97,005 103,042
42,375 24,098 27,185 3,145 96,803 116,374
36,735 38,225 15,785 4,850 95,595 110,116
25,865 39,975 19,515 5,955 91,310 107,150
26,980 29,020 7,665 545 64,210 67,347
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.