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African Clearing

510726830Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 56m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
1607
+19
🇳🇱 Aztecs · Netherlands
1579
+20
🇦🇺 Burmese · Australia
1570
+21
🇦🇷 Maya · Argentina
1563
+21
🇨🇳 Portuguese · China
1735
-23
1704
-21
🇨🇳 Wu · China
1688
-21
🇨🇳 Tupi · China
1567
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 2,984 11:11 20:54 42:39 ⚔ Archers into Towers
46 2,582 14:42 18:28 34:43 ⛏ Fish Boom FC
39 2,175 13:08 16:48 — ⛏ Fast Castle
35 1,984 12:33 31:25 44:08 ⚔ Scouts into Skirms
29 1,647 13:42 17:54 54:22 ⛏ Fast Castle
29 1,620 13:13 23:23 41:06 ⚔ Archer Rush
28 1,583 12:28 18:19 44:26 ⚔ FC into Scouts
25 1,422 13:54 17:58 37:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,845 17,603 19,790 1,810 75,048 91,292
26,785 17,173 13,150 3,030 60,138 67,669
18,375 12,258 20,630 1,600 52,863 60,864
16,140 22,040 8,385 1,835 48,400 55,039
17,630 17,323 9,010 3,500 47,463 51,148
16,550 13,838 5,555 1,155 37,098 36,947
12,775 12,501 1,955 4,100 31,331 34,065
8,525 10,279 4,360 3,120 26,284 28,787
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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