AoeStats
← Ekaterina

Fortress

507893060Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 55m 45s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Cumans · Uruguay
855
+11
🇺🇾 Magyars · Uruguay
722
+21
🇨🇱 Teutons · Chile
706
+19
🇨🇱 Khmer · Chile
656
+19
🇮🇳 Jurchens · India
829
-19
🇺🇸 Ethiopians · United States
811
-19
🇺🇸 Italians · United States
717
-15
🇮🇳 Teutons · India
580
-10
Player eAPM Actions Feudal Castle Imperial Opening
22 1,231 6:30 17:35 27:29 ⛏ Fast Castle
22 1,226 8:29 16:32 37:36 ⛏ Fast Castle
22 1,242 8:47 17:21 27:49 ⛏ Fast Castle
21 1,195 6:49 13:24 32:27 ⛏ Fast Castle
19 1,077 8:24 14:31 48:51 ⛏ Fast Castle
18 1,025 7:53 19:02 37:30 ⛏ Fast Castle
16 892 8:59 15:37 35:13 ⚔ FC into Archers
12 694 9:03 15:23 28:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,705 27,510 17,475 3,290 70,980 83,863
28,985 14,870 22,285 2,855 68,995 92,558
29,845 17,045 16,725 4,535 68,150 84,427
25,685 14,960 14,725 4,765 60,135 71,325
17,015 20,535 9,740 1,905 49,195 60,668
20,460 16,990 5,490 1,985 44,925 52,163
16,760 12,705 12,345 2,960 44,770 51,338
15,245 7,380 10,560 1,505 34,690 50,789
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.