Four Lakes
509537330Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
25m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
xlyons64's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
xlyons64
C
Feudal Age
9:49
vs 10:51
top 18%
Castle Age
20:28
vs 20:09
btm 46%
Imperial Age
—
vs 36:23
btm 0%
eAPM
9
vs 32
btm 2%
First military
16:44
vs 12:45
btm 21%
▲
Fast Feudal Age at 9:49 — faster than 82% of analysed players on Four Lakes
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 6:37 of the first 20:28 — keep villagers queued
Cybestrian6042
D
Feudal Age
11:14
vs 10:51
btm 38%
Castle Age
24:23
vs 20:09
btm 13%
Imperial Age
—
vs 36:23
btm 0%
eAPM
11
vs 32
btm 4%
First military
22:58
vs 12:45
btm 4%
▼
Slow Castle Age at 24:23 — slower than 87% of analysed players on Four Lakes
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 22:58 (Champi Scout) — later than 96% of analysed players on Four Lakes