AoeStats
← [KBRA] sir_teleco

Arena

509108416Analyzed
1v1 RM · 7d ago on Sep 25, 2026· 53m 22s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
1016
+16
🇪🇸 Slavs · Spain
1007
-16
Player eAPM Actions Feudal Castle Imperial Opening
22 1,181 10:13 16:59 36:19 ⛏ Fast Castle
22 1,186 10:25 18:54 39:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,310 12,905 11,115 4,000 47,330 49,747
13,620 9,795 8,880 1,820 34,115 44,246
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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