Hideout
507681486Analyzed1v1 RM
·
12d ago on Sep 19, 2026·
63m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dbriscik aka Bor's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,806 analysed 1v1 players on Hideout.
黑色的广告
A
Feudal Age
11:15
vs 10:26
btm 22%
Castle Age
14:58
vs 18:38
top 18%
Imperial Age
29:50
vs 35:42
top 9%
eAPM
37
vs 31
top 36%
First military
21:25
vs 14:50
btm 11%
▼
Slow Feudal Age at 11:15 — slower than 78% of analysed players on Hideout
▲
Fast Castle Age at 14:58 — faster than 82% of analysed players on Hideout
▲
Fast Imperial Age at 29:50 — faster than 91% of analysed players on Hideout
▼
Loom after the Feudal click (19:55) — usually safest before it
▼
First military only at 21:25 (Monk) — later than 89% of analysed players on Hideout
▲
Town centers almost never idle — 6s across the first 14:58
dbriscik aka Bor
D
Feudal Age
13:57
vs 10:26
btm 2%
Castle Age
23:56
vs 18:38
btm 13%
Imperial Age
37:54
vs 35:42
btm 34%
eAPM
28
vs 31
btm 41%
First military
35:30
vs 14:50
btm 0%
▼
Slow Feudal Age at 13:57 — slower than 98% of analysed players on Hideout
▼
Slow Castle Age at 23:56 — slower than 87% of analysed players on Hideout
▼
Loom never researched — one lost villager costs more
▼
First military only at 35:30 (Monk) — later than 100% of analysed players on Hideout
▲
Town centers almost never idle — 14s across the first 23:56