AoeStats
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Arena

506162403Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 45m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Wei · Taiwan
1129
+15
🇹🇼 Poles · Taiwan
1127
+15
🇹🇼 Britons · Taiwan
1083
+17
🇹🇼 Khmer · Taiwan
1040
+20
🇮🇳 Inca · India
1143
-18
🇮🇳 Persians · India
1136
-18
🇮🇳 Franks · India
1108
-17
🇮🇳 Vikings · India
1054
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,373 8:53 16:55 30:25 ⛏ Fast Castle
49 2,211 11:23 15:06 30:29 ⛏ Fast Castle
42 1,907 9:04 22:14 35:58 ⚔ Towers into Archers
31 1,393 10:28 14:30 29:00 ⛏ Fast Castle
30 1,368 10:48 14:30 29:01 ⛏ Fast Castle
24 1,076 10:03 17:28 33:30 ⛏ Fast Castle
24 1,089 12:01 16:43 34:23 ⛏ Fast Castle
13 569 10:52 18:44 37:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,370 17,785 16,840 1,605 62,600 72,711
22,995 14,060 15,100 1,225 53,380 59,901
26,185 11,015 11,280 2,900 51,380 75,575
22,595 9,525 15,145 1,500 48,765 51,865
16,470 17,715 9,450 1,700 45,335 69,138
22,640 14,930 5,550 850 43,970 52,697
15,525 8,875 5,840 850 31,090 39,327
9,615 5,670 2,360 1,005 18,650 25,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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