AoeStats
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MegaRandom

510182186Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 56m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Bohemians · Italy
1114
+15
🇦🇷 Mongols · Argentina
1111
+15
🇹🇼 Slavs · Taiwan
1046
+18
🇨🇱 Maya · Chile
1018
+18
🇨🇿 Persians · Czechia
1110
-18
🇫🇷 Mongols · France
1074
-16
🇫🇷 Chinese · France
1074
-16
🇩🇪 Vietnamese · Germany
1073
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,514 11:40 18:13 — ⛏ Fast Castle
45 2,530 10:04 24:20 46:01 ⚔ Scout Rush
41 2,301 10:33 16:56 37:26 ⛏ Fast Castle
30 1,719 13:02 17:50 36:09 ⛏ Fast Castle
28 1,607 12:00 16:23 32:42 ⛏ Fast Castle
23 1,311 12:13 21:20 43:58
22 1,257 11:11 17:51 36:00 ⚔ FC into Archers
21 1,185 12:07 16:05 32:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,060 18,430 18,225 4,200 73,915 77,910
19,505 22,627 15,205 3,975 61,312 73,109
19,425 25,500 10,510 5,635 61,070 81,326
16,445 18,134 8,595 2,340 45,514 56,956
12,580 14,010 12,050 3,450 42,090 46,739
13,180 12,680 8,125 1,685 35,670 40,096
8,535 13,240 8,130 525 30,430 31,106
11,260 7,470 3,425 1,885 24,040 27,667
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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