MegaRandom
506277378Analyzed1v1 RM
·
18d ago on Sep 13, 2026·
58m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Torment4h's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 65,436 analysed 1v1 players on MegaRandom.
Rossayyyy
D
Feudal Age
12:23
vs 10:58
btm 21%
Castle Age
21:02
vs 20:31
btm 45%
Imperial Age
43:04
vs 37:37
btm 18%
eAPM
10
vs 30
btm 3%
First military
22:38
vs 12:49
btm 5%
▼
Slow Feudal Age at 12:23 — slower than 79% of analysed players on MegaRandom
▼
Slow Imperial Age at 43:04 — slower than 82% of analysed players on MegaRandom
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 22:38 (Monk) — later than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 18s across the first 21:02
Torment4h
C
Feudal Age
11:54
vs 10:58
btm 28%
Castle Age
22:22
vs 20:31
btm 33%
Imperial Age
40:19
vs 37:37
btm 31%
eAPM
25
vs 30
btm 37%
First military
21:28
vs 12:49
btm 7%
▼
First military only at 21:28 (Scout Cavalry) — later than 93% of analysed players on MegaRandom