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Nomad

508183426Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 36m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1493
+11
🇧🇷 Chinese · Brazil
1487
+11
🇦🇹 Berbers · Austria
1468
+12
🇨🇳 Spanish · China
1405
+13
🇨🇳 Magyars · China
1403
-13
🇺🇸 Vietnamese · United States
1391
-13
🇮🇳 Wei · India
1361
-11
🇨🇳 Celts · China
1320
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 1,943 14:55 18:32 — ⛏ Fish Boom FC
36 1,307 13:20 18:05 34:49 ⛏ Fish Boom FC
34 1,212 13:28 17:40 — ⛏ Fish Boom FC
34 1,213 14:47 18:29 — ⛏ Fish Boom FC
31 1,137 16:18 21:12 35:51 ⛏ Fish Boom FC
27 983 13:38 17:34 — ⛏ Fish Boom FC
26 948 14:38 20:12 31:43 ⛏ Fish Boom into Fire Galleys FC
17 621 14:18 23:55 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
12,400 11,310 4,595 2,250 30,555 33,591
11,050 9,218 5,190 2,805 28,263 29,038
11,450 8,003 6,065 410 25,928 28,467
10,745 6,682 2,575 1,515 21,517 22,912
9,070 6,669 2,445 2,365 20,549 20,847
9,935 6,348 2,315 1,800 20,398 21,836
6,825 6,287 2,685 1,540 17,337 19,141
4,725 6,394 1,030 250 12,399 14,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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