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Lombardia

507960770Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 45m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1358
+14
🇹🇼 Celts · Taiwan
1346
+15
🇹🇼 Persians · Taiwan
1322
+16
🇩🇪 Khmer · Germany
1301
+16
🇸🇪 Britons · Sweden
1368
-17
🇦🇷 Berbers · Argentina
1329
-16
🇨🇳 Lithuanians · China
1324
-16
🇸🇪 Slavs · Sweden
1245
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 2,534 10:43 14:20 40:46 ⛏ Fast Castle
38 1,753 11:21 16:13 28:51 ⛏ Fast Castle
34 1,572 10:00 14:04 31:32 ⛏ Fast Castle
33 1,528 12:26 19:36 41:59 ⚔ Archer Rush
32 1,449 11:25 15:47 29:53 ⛏ Fast Castle
27 1,234 11:35 18:32 35:06 ⛏ Fast Castle
23 1,067 10:12 14:57 38:00 ⛏ Fast Castle
23 1,045 11:06 19:50 36:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,775 19,017 10,425 1,000 54,217 60,408
19,655 16,790 12,420 850 49,715 52,322
28,355 13,376 6,170 950 48,851 57,256
18,420 19,281 8,800 1,880 48,381 54,274
24,205 13,984 6,470 2,740 47,399 58,939
17,155 12,924 5,615 1,500 37,194 42,976
11,625 12,557 9,025 3,255 36,462 42,796
11,130 7,465 5,670 1,805 26,070 29,392
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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