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Black Forest

507771813Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 44m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Chinese · Argentina
1369
+15
🇹🇼 Bohemians · Taiwan
1366
+15
🇨🇳 Magyars · China
1356
+15
🇹🇼 Mongols · Taiwan
1311
+17
🇺🇸 Persians · United States
1413
-19
🇺🇸 Japanese · United States
1407
-18
🇺🇸 Bohemians · United States
1332
-15
🇺🇸 Byzantines · United States
1209
-10
Player eAPM Actions Feudal Castle Imperial Opening
58 2,617 11:18 16:01 28:34 ⛏ Fish Boom FC
49 2,207 12:32 29:17 42:58 ⚔ Archer Rush
47 2,096 11:26 16:50 31:10 ⛏ Fast Castle
36 1,591 10:56 15:06 30:37 ⛏ Fast Castle
28 1,235 11:07 16:16 31:55 ⛏ Fish Boom FC
27 1,195 10:55 15:04 31:11 ⛏ Fast Castle
25 1,112 10:22 23:03 32:55 ⚔ M@A into Fish Boom FC
16 708 16:59 — — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,020 26,295 23,915 3,550 67,780 79,771
25,945 28,387 10,035 2,100 66,467 77,194
28,335 18,350 17,200 2,545 66,430 75,705
26,875 21,787 15,525 1,660 65,847 80,292
24,360 20,483 7,940 2,970 55,753 58,025
24,480 17,565 5,950 3,080 51,075 58,370
14,235 10,674 6,315 3,390 34,614 46,357
2,250 2,391 50 115 4,806 5,331
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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