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African Clearing

506555117Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 62m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Malay · Brazil
1729
+12
🇨🇱 Mapuche · Chile
1720
+12
🇵🇪 Britons · Peru
1718
+13
🇹🇼 Japanese · Taiwan
1678
+14
🇲🇽 Franks · Mexico
1724
-15
🇺🇸 Slavs · United States
1658
-14
🇩🇪 Turks · Germany
1612
-12
🇨🇦 Saracens · Canada
1572
-10
Player eAPM Actions Feudal Castle Imperial Opening
67 4,172 11:17 23:42 37:05 ⚔ Scout Rush
66 4,115 13:00 17:12 31:36 ⛏ Fast Castle
63 3,926 12:28 16:40 34:33 ⛏ Fast Castle
55 3,405 19:00 24:26 48:53 ⚔ Drush FC
50 3,106 12:35 16:45 41:22 ⛏ Fast Castle
44 2,719 16:14 34:23 47:32 ⛏ Fish Boom
37 2,321 12:58 16:54 37:09 ⛏ Fast Castle
35 2,189 14:45 21:07 35:25

Resources

Player Food Wood Gold Stone Spent Collected
36,520 33,813 24,630 5,350 100,313 115,080
35,825 14,052 16,845 6,820 73,542 77,380
41,555 18,128 8,840 1,820 70,343 72,453
18,210 28,032 17,165 6,000 69,407 101,542
30,115 19,222 13,280 4,550 67,167 79,619
24,205 20,873 15,570 4,065 64,713 77,232
24,220 28,526 5,165 3,830 61,741 68,452
24,590 15,135 13,355 5,325 58,405 64,118
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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