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African Clearing

506265566Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 33m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇴 Bulgarians · Bolivia
1741
+13
🇦🇷 Persians · Argentina
1722
+14
🇧🇷 Ethiopians · Brazil
1531
+21
🇻🇳 Sicilians · Vietnam
1512
+23
🇨🇳 Vikings · China
1771
-22
🇮🇹 Lithuanians · Italy
1665
-18
🇺🇸 Celts · United States
1629
-16
🇲🇽 Cumans · Mexico
1589
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,145 12:43 26:25 — ⚔ Archer Rush
49 1,641 12:50 22:00 — ⚔ Archers into Fish Boom
46 1,548 12:39 22:00 — ⛏ Fast Castle
44 1,488 13:22 17:37 — ⛏ Fast Castle
43 1,430 12:01 20:49 — ⛏ Fast Castle
36 1,223 12:01 15:23 — ⛏ Fast Castle
28 955 13:41 24:35 — ⛏ Fast Castle
28 953 14:50 26:42 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
17,355 13,015 8,135 500 39,005 38,949
13,035 8,466 2,900 1,050 25,451 26,547
11,890 6,338 2,110 1,450 21,788 21,423
6,745 9,254 3,330 950 20,279 22,269
7,000 7,512 4,050 245 18,807 18,811
9,355 5,005 1,570 1,350 17,280 18,053
8,170 6,468 1,325 1,290 17,253 17,630
6,950 4,731 300 420 12,401 12,621
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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