AoeStats
← Random

Nomad

505140757Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 30m 49s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Bulgarians · Vietnam
1727
+9
🇺🇸 Armenians · United States
1624
+12
🇭🇰 Burgundians · Hong Kong SAR China
1612
+13
🇨🇳 Vietnamese · China
1578
+14
🇨🇿 Aztecs · Czechia
1677
-16
🇨🇿 Vietnamese · Czechia
1648
-16
🇮🇹 Malians · Italy
1464
-9
🇺🇸 Italians · United States
1396
-7
Player eAPM Actions Feudal Castle Imperial Opening
56 1,734 12:36 16:15 — ⛏ Fish Boom FC
55 1,706 12:59 19:53 — ⛏ Fish Boom into Galleys FC
45 1,390 14:28 18:53 — ⛏ Fish Boom FC
43 1,310 15:09 18:49 — ⛏ Fish Boom FC
41 1,251 14:18 20:37 — ⛏ Fish Boom into Fire Galleys FC
28 855 15:58 21:29 — ⛏ Fish Boom FC
26 794 13:38 17:48 — ⛏ Fish Boom FC
19 592 14:59 21:40 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
9,000 11,658 2,935 1,750 25,343 25,726
8,915 9,400 1,650 325 20,290 20,776
4,995 11,020 3,470 200 19,685 20,767
4,275 7,255 4,290 235 16,055 16,328
6,875 5,926 800 1,765 15,366 15,846
5,400 5,379 1,030 2,250 14,059 14,591
6,325 3,992 1,195 1,760 13,272 13,881
5,075 6,384 985 100 12,544 12,770
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.