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African Clearing

505111182Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 42m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Koreans · Brazil
1693
+13
🇧🇷 Berbers · Brazil
1679
+14
🇧🇷 Mongols · Brazil
1652
+15
🇧🇷 Vietnamese · Brazil
1591
+17
🇩🇪 Hindustanis · Germany
1666
-16
🇨🇴 Mapuche · Colombia
1629
-15
🇨🇭 Aztecs · Switzerland
1617
-14
🇺🇸 Gurjaras · United States
1608
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,239 12:40 18:02 39:11 ⛏ Fast Castle
49 2,068 12:17 24:39 39:47 ⚔ M@A into Archers
47 1,964 13:26 17:36 37:54 ⛏ Fast Castle
47 1,972 12:48 21:37 —
46 1,914 11:48 22:52 — ⚔ Scout Rush
46 1,934 12:56 17:59 — ⛏ Fast Castle
42 1,779 14:37 30:12 — ⚔ Archer Rush
41 1,707 11:51 20:55 36:24 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,300 29,071 8,915 2,300 54,586 60,379
16,830 9,846 8,350 1,350 36,376 37,036
15,870 8,551 6,285 1,800 32,506 33,373
16,040 8,633 4,190 1,600 30,463 32,319
12,075 10,467 5,200 1,760 29,502 32,291
8,635 10,101 4,950 1,475 25,161 25,946
8,100 6,968 2,940 880 18,888 18,622
7,675 6,955 2,240 1,700 18,570 19,728
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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