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African Clearing

504603494Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 35m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vietnamese · Argentina
1685
+12
🇺🇸 Britons · United States
1576
+16
🇵🇪 Tupi · Peru
1570
+16
🇦🇷 Gurjaras · Argentina
1517
+19
🇹🇷 Chinese · Türkiye
1620
-17
🇩🇪 Georgians · Germany
1614
-17
🇬🇧 Berbers · United Kingdom
1577
-16
🇹🇷 Berbers · Türkiye
1520
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 2,146 10:40 21:38 — ⚔ Archer Rush
59 2,075 13:13 17:04 35:21 ⛏ Fast Castle
55 1,936 12:50 18:03 — ⛏ Fast Castle
54 1,918 10:57 26:05 — ⚔ Scouts into Skirms into Towers
54 1,906 11:20 20:29 — ⚔ Scout Rush
40 1,419 13:22 18:05 — ⚔ FC into Skirms
32 1,125 12:05 25:57 — ⚔ Archer Rush
17 589 12:42 16:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,550 8,646 3,070 2,015 26,281 30,839
10,375 9,409 4,785 505 25,074 26,197
8,885 8,687 3,325 955 21,852 22,921
9,095 8,403 1,685 1,420 20,603 20,634
10,820 5,940 2,210 500 19,470 22,148
8,575 7,197 1,590 855 18,217 19,939
6,360 2,466 1,670 775 11,271 11,578
4,720 2,590 955 100 8,365 9,203
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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