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Arena

504417312Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 35m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Spanish · Vietnam
1633
+14
🇻🇳 Persians · Vietnam
1533
+18
🇺🇸 Shu · United States
1527
+19
🇻🇳 Franks · Vietnam
1493
+20
🇲🇽 Cumans · Mexico
1810
-26
🇲🇽 Spanish · Mexico
1684
-22
🇲🇽 Turks · Mexico
1471
-13
🇲🇽 Burgundians · Mexico
1394
-18
Player eAPM Actions Feudal Castle Imperial Opening
86 3,028 12:23 16:49 — ⛏ Fast Castle
62 2,173 10:43 14:31 — ⛏ Fast Castle
45 1,568 10:28 13:55 — ⛏ Fast Castle
42 1,487 8:13 19:55 32:49 ⛏ Fast Castle
41 1,445 8:56 20:44 — ⚔ Towers FC
32 1,126 12:10 15:50 28:55 ⚔ FC into Scouts
28 976 11:10 17:14 — ⛏ Fast Castle
27 960 10:48 14:26 28:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,355 8,660 9,720 300 38,035 44,815
16,130 15,060 5,495 950 37,635 46,993
15,975 9,740 6,350 2,900 34,965 37,531
14,275 5,768 5,450 1,890 27,383 28,690
11,965 9,315 4,690 500 26,470 30,791
10,855 8,166 4,315 1,500 24,836 26,623
6,950 5,466 970 1,235 14,621 17,735
5,275 4,575 1,090 475 11,415 12,040
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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