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African Clearing

504407786Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 63m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1528
+16
🇨🇳 Mapuche · China
1494
+18
🇨🇳 Berbers · China
1488
+18
🇨🇳 Khitans · China
1481
+18
🇺🇸 Chinese · United States
1556
-18
🇨🇳 Mongols · China
1530
-18
🇨🇳 Khitans · China
1514
-17
🇨🇳 Vietnamese · China
1512
-17
Player eAPM Actions Feudal Castle Imperial Opening
56 3,575 13:55 17:42 39:34 ⛏ Fast Castle
53 3,378 13:29 17:15 36:16 ⛏ Fast Castle
45 2,869 11:20 24:49 47:48 ⚔ Scout Rush
43 2,719 12:19 26:54 50:33 ⚔ Scout Rush
37 2,362 14:11 18:40 44:09 ⛏ Fish Boom FC
36 2,283 13:25 17:49 42:58 ⛏ Fast Castle
36 2,311 12:57 17:09 42:13 ⛏ Fast Castle
31 1,953 11:49 23:43 45:53 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
62,685 26,332 21,440 2,075 112,532 120,596
16,575 30,922 25,455 2,300 75,252 86,281
32,040 21,672 13,755 4,655 72,122 76,384
24,575 27,414 4,050 3,525 59,564 63,544
34,275 12,038 10,630 2,325 59,268 61,373
17,825 21,279 12,260 7,300 58,664 62,851
26,065 17,435 10,625 3,175 57,300 59,290
19,225 18,020 17,350 1,900 56,495 62,496
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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