AoeStats
← Random

Arabia

504402815Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 17m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇷 Portuguese · Costa Rica
1814
+6
🇨🇷 Mongols · Costa Rica
1734
+8
🇨🇷 Berbers · Costa Rica
1714
+9
🇨🇷 Wei · Costa Rica
1706
+9
🇦🇺 Celts · Australia
1600
-9
🇹🇼 Khitans · Taiwan
1590
-9
🇺🇸 Ethiopians · United States
1574
-9
🇦🇷 Bulgarians · Argentina
1434
-5
Player eAPM Actions Feudal Castle Imperial Opening
115 1,996 8:56 — — ⚔ Scout Rush
80 1,382 8:57 — — ⚔ Archer Rush
67 1,162 8:26 — — ⚔ Archer Rush
58 1,009 8:33 — — ⚔ Scout Rush
53 913 9:17 — — ⚔ Archer Rush
45 783 9:15 — — ⚔ Scout Rush
44 766 9:53 — — ⚔ Scout Rush
43 745 9:18 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
2,750 2,686 1,270 0 6,706 6,584
2,400 2,873 1,315 0 6,588 6,917
3,575 2,711 50 0 6,336 6,731
2,500 2,288 1,225 125 6,138 6,007
3,730 2,227 50 125 6,132 6,132
3,620 2,337 50 0 6,007 6,084
3,105 2,579 50 0 5,734 5,859
1,750 1,903 905 0 4,558 4,636
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.