Arena
507525603Analyzed1v1 RM
·
12d ago on Sep 18, 2026·
46m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
esteban.araya.santander's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 226,666 analysed 1v1 players on Arena.
ksnsingh1993
C
Feudal Age
9:21
vs 10:54
top 5%
Castle Age
22:48
vs 16:20
btm 8%
Imperial Age
34:15
vs 32:19
btm 34%
eAPM
8
vs 27
btm 2%
First military
24:18
vs 17:05
btm 9%
▲
Fast Feudal Age at 9:21 — faster than 95% of analysed players on Arena
▼
Slow Castle Age at 22:48 — slower than 92% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 24:18 (Monk) — later than 91% of analysed players on Arena
▼
Town centers idle 6:18 of the first 22:48 — keep villagers queued
esteban.araya.santander
D
Feudal Age
12:08
vs 10:54
btm 15%
Castle Age
25:42
vs 16:20
btm 3%
Imperial Age
39:02
vs 32:19
btm 11%
eAPM
12
vs 27
btm 6%
First military
19:10
vs 17:05
btm 31%
▼
Slow Feudal Age at 12:08 — slower than 85% of analysed players on Arena
▼
Slow Castle Age at 25:42 — slower than 97% of analysed players on Arena
▼
Slow Imperial Age at 39:02 — slower than 89% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:45 of the first 25:42 — keep villagers queued