Arabia
505775085Analyzed1v1 RM
·
20d ago on Sep 11, 2026·
59m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Metal's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Metal
D
Feudal Age
13:07
vs 9:49
btm 3%
Castle Age
23:52
vs 21:49
btm 23%
Imperial Age
38:54
vs 38:58
top 49%
eAPM
21
vs 39
btm 14%
First military
14:31
vs 10:33
btm 17%
▼
Slow Feudal Age at 13:07 — slower than 97% of analysed players on Arabia
▼
Slow Castle Age at 23:52 — slower than 77% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 3:12 of the first 23:52 — keep villagers queued
InkaTupac
C
Feudal Age
10:00
vs 9:49
btm 44%
Castle Age
21:28
vs 21:49
top 45%
Imperial Age
38:02
vs 38:58
top 41%
eAPM
23
vs 39
btm 17%
First military
10:59
vs 10:33
btm 42%
▼
Low eAPM (23) — busier hands win idle time back
▲
Town centers almost never idle — 4s across the first 21:28