AoeStats
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African Clearing

510319849Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 58m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Lithuanians · Germany
1202
+16
1201
+16
🇦🇿 Shu · Azerbaijan
1195
+16
🇦🇷 Franks · Argentina
1192
+16
🇨🇳 Spanish · China
1221
-17
🇹🇷 Japanese · Türkiye
1206
-16
🇨🇳 Goths · China
1196
-16
🇵🇱 Hindustanis · Poland
1161
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,783 13:53 17:44 38:48 ⛏ Fast Castle
41 2,382 13:49 24:41 43:40 ⚔ Archer Rush
36 2,113 13:34 17:38 53:40 ⛏ Fast Castle
33 1,906 13:34 17:15 42:24 ⛏ Fast Castle
31 1,815 15:05 19:04 38:43 ⛏ Fast Castle
30 1,766 13:56 19:54 38:34 ⛏ Fish Boom FC
29 1,697 14:51 19:42 46:34 ⛏ Fast Castle
20 1,174 16:41 20:20 34:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,325 26,863 23,100 4,555 86,843 96,413
30,070 21,448 16,165 4,140 71,823 79,730
27,765 24,991 12,080 5,500 70,336 76,023
24,035 25,920 15,905 1,900 67,760 79,007
29,100 11,685 8,670 1,955 51,410 54,250
16,250 19,540 10,590 2,330 48,710 49,918
18,600 20,210 4,755 3,255 46,820 51,534
18,335 14,774 4,125 2,100 39,334 40,345
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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