AoeStats
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MegaRandom

508549426Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 36m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Muisca · Argentina
1370
+9
🇨🇱 Persians · Chile
1338
+11
🇲🇽 Mongols · Mexico
1259
+14
🇲🇽 Khmer · Mexico
1155
+18
🇺🇸 Vikings · United States
1254
-15
🇧🇪 Portuguese · Belgium
1210
-13
🇹🇼 Huns · Taiwan
1205
-13
🇵🇱 Vietnamese · Poland
1176
-11
Player eAPM Actions Feudal Castle Imperial Opening
59 2,148 8:31 22:18 — ⚔ Archer Rush
49 1,786 9:12 23:09 — ⚔ Scout Rush
47 1,725 9:17 23:40 — ⚔ Archer Rush
41 1,517 10:03 24:01 — ⚔ Scout Rush
37 1,342 9:06 28:44 — ⚔ Champi Rush
30 1,085 10:19 16:52 — ⛏ Fast Castle
25 908 11:12 15:52 — ⛏ Fast Castle
19 693 10:59 16:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,590 6,748 5,545 300 27,183 27,956
13,665 7,884 4,790 200 26,539 27,399
9,990 11,179 4,420 400 25,989 27,874
13,950 5,923 3,995 875 24,743 25,692
10,695 6,241 4,345 1,720 23,001 24,235
9,980 7,915 1,490 300 19,685 22,529
7,170 4,503 1,980 1,740 15,393 18,695
5,840 4,086 760 140 10,826 11,943
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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