AoeStats
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Arena

508334273Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 55m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Poles · Germany
1148
+13
🇺🇸 Gurjaras · United States
1124
+14
🇵🇱 Turks · Poland
1119
+14
🇦🇷 Saracens · Argentina
1115
+15
🇨🇱 Armenians · Chile
1173
-17
🇨🇱 Cumans · Chile
1109
-15
🇨🇱 Armenians · Chile
1069
-13
🇨🇱 Cumans · Chile
994
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 2,791 10:24 15:59 39:23 ⛏ Fast Castle
38 2,136 9:57 34:06 46:21 ⚔ Archer Rush
33 1,826 11:51 28:24 41:03 ⚔ Archer Rush
33 1,820 10:58 24:18 39:10
26 1,438 11:30 18:37 33:38 ⛏ Fast Castle
21 1,158 9:50 25:50 33:40 ⛏ Fast Castle
21 1,140 12:22 32:56 — ⛏ Fast Castle
17 969 11:48 29:39 36:33 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,510 18,365 21,020 3,340 69,235 76,721
37,125 14,955 12,145 3,000 67,225 81,270
29,160 14,616 14,945 4,460 63,181 79,608
30,175 20,440 9,515 2,250 62,380 68,840
22,140 21,385 14,015 4,200 61,740 71,446
18,230 24,233 7,215 1,650 51,328 54,859
22,040 21,835 5,410 1,105 50,390 56,353
19,015 15,260 7,700 1,915 43,890 52,113
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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