AoeStats
← Launger

Black Forest

506386127Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 44m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Bohemians · Türkiye
1093
+14
🇹🇼 Khmer · Taiwan
1071
+15
🇵🇱 Malians · Poland
1052
+16
🇹🇼 Burmese · Taiwan
1034
+17
🇬🇧 Bulgarians · United Kingdom
1182
-21
🇬🇧 Italians · United Kingdom
1066
-16
🇨🇳 Malay · China
1031
-15
🇬🇧 Vikings · United Kingdom
919
-10
Player eAPM Actions Feudal Castle Imperial Opening
50 2,249 10:48 24:33 34:56 ⚔ M@A into Archers
32 1,449 11:34 16:56 30:23 ⛏ Fast Castle
30 1,344 11:51 16:38 28:40 ⛏ Fast Castle
28 1,251 11:46 17:07 36:28 ⛏ Fast Castle
27 1,228 11:14 24:42 39:43 ⚔ Archer Rush
24 1,057 12:47 16:21 33:24 ⛏ Fast Castle
23 1,006 9:45 16:58 29:12 ⛏ Fast Castle
23 1,039 12:29 16:46 35:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,480 14,513 7,510 1,225 48,728 61,368
24,905 10,200 8,015 975 44,095 51,786
19,795 12,465 7,725 2,910 42,895 52,672
20,325 8,695 10,035 3,550 42,605 49,663
20,855 15,366 3,160 850 40,231 48,293
16,745 12,525 6,280 265 35,815 44,693
17,720 8,305 5,995 1,805 33,825 47,767
13,820 8,666 5,515 1,730 29,731 36,796
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.