AoeStats
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MegaRandom

506372851Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 72m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Persians · United Kingdom
1195
+9
🇬🇧 Armenians · United Kingdom
1068
+14
988
+17
🇬🇧 Teutons · United Kingdom
909
+20
🇵🇱 Magyars · Poland
1069
-17
🇷🇺 Maya · Russia
1031
-16
🇷🇺 Vikings · Russia
991
-14
🇪🇨 Persians · Ecuador
981
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 3,480 15:32 20:53 — ⚔ Scout Rush
38 2,781 11:49 17:00 37:22 ⛏ Fast Castle
33 2,435 11:58 15:37 58:56 ⛏ Fast Castle
32 2,297 11:48 18:05 39:23
31 2,227 9:42 14:42 36:41 ⛏ Fast Castle
24 1,733 10:04 21:13 — ⚔ Archer Rush
24 1,718 12:00 16:26 44:29 ⛏ Fast Castle
17 1,256 13:16 19:52 39:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,275 13,261 35,710 7,105 114,351 120,631
36,805 14,880 15,445 5,365 72,495 86,766
23,155 33,639 11,275 3,290 71,359 93,412
21,085 17,863 20,470 4,775 64,193 85,240
28,785 15,801 14,815 2,870 62,271 65,259
23,790 25,987 5,875 3,630 59,282 62,418
25,545 15,790 7,065 2,585 50,985 66,759
13,500 17,725 7,105 4,450 42,780 45,592
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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