AoeStats
← jiri.hradec.jr

Arabia

510160612Analyzed
1v1 RM · 3d ago on Sep 29, 2026· 81m 42s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Maya · Mexico
1555
+15
🇮🇹 Franks · Italy
1538
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 4,317 9:31 20:59 54:36 ⛏ Fast Castle
48 3,960 10:37 14:45 51:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,580 32,854 16,140 4,320 104,894 107,266
27,625 36,513 25,310 3,225 92,673 106,448
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.