Arabia
510528740Analyzed1v1 RM
·
11h ago on Oct 1, 2026·
43m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Lynchburg's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Lynchburg
B
Feudal Age
10:07
vs 9:49
btm 41%
Castle Age
20:39
vs 21:49
top 32%
Imperial Age
34:41
vs 38:58
top 13%
eAPM
25
vs 38
btm 22%
First military
11:21
vs 10:33
btm 37%
▲
Fast Imperial Age at 34:41 — faster than 87% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
padi29
S
Feudal Age
9:20
vs 9:49
top 30%
Castle Age
21:33
vs 21:49
top 46%
Imperial Age
34:06
vs 38:58
top 10%
eAPM
72
vs 38
top 6%
First military
10:55
vs 10:33
btm 43%
▲
Fast Feudal Age at 9:20 — faster than 70% of analysed players on Arabia
▲
Fast Imperial Age at 34:06 — faster than 90% of analysed players on Arabia
▲
High eAPM (72) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 21:33