African Clearing
505708459Analyzed4v4 RM
·
21d ago on Sep 10, 2026·
52m 41s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 238,108 analysed team-game players on African Clearing.
CoterLee
A
Feudal Age
12:16
vs 13:36
top 14%
Castle Age
23:00
vs 20:31
btm 32%
Imperial Age
—
vs 40:26
btm 0%
eAPM
66
vs 30
top 1%
First military
13:13
vs 17:06
top 16%
▲
Fast Feudal Age at 12:16 — faster than 86% of analysed players on African Clearing
▲
High eAPM (66) — top quarter of analysed players
▲
Early military at 13:13 (Scout Cavalry) — earlier than 84% of analysed players on African Clearing
▼
Town centers idle 22:58 of the first 23:00 — keep villagers queued
nicetobeatyou
B
Feudal Age
12:35
vs 13:36
top 21%
Castle Age
22:26
vs 20:31
btm 36%
Imperial Age
42:36
vs 40:26
btm 34%
eAPM
43
vs 30
top 19%
First military
13:41
vs 17:06
top 21%
▲
Fast Feudal Age at 12:35 — faster than 79% of analysed players on African Clearing
▲
High eAPM (43) — top quarter of analysed players
▼
Town centers idle 19:42 of the first 22:26 — keep villagers queued
[ECU] QUITUS
D
Feudal Age
14:14
vs 13:36
btm 33%
Castle Age
38:01
vs 20:31
btm 1%
Imperial Age
51:14
vs 40:26
btm 7%
eAPM
32
vs 30
top 47%
First military
15:44
vs 17:06
top 40%
▼
Slow Castle Age at 38:01 — slower than 99% of analysed players on African Clearing
▼
Slow Imperial Age at 51:14 — slower than 93% of analysed players on African Clearing
▼
Town centers idle 100:12 of the first 38:01 — keep villagers queued
Jugband
S
Feudal Age
12:16
vs 13:36
top 14%
Castle Age
16:15
vs 20:31
top 1%
Imperial Age
36:57
vs 40:26
top 23%
eAPM
34
vs 30
top 41%
First military
21:25
vs 17:06
btm 19%
▲
Fast Feudal Age at 12:16 — faster than 86% of analysed players on African Clearing
▲
Fast Castle Age at 16:15 — faster than 99% of analysed players on African Clearing
▲
Fast Imperial Age at 36:57 — faster than 77% of analysed players on African Clearing
▼
Loom after the Feudal click (13:06) — usually safest before it
▼
Town centers idle 14:53 of the first 16:15 — keep villagers queued
RKs Raggz
B
Feudal Age
13:45
vs 13:36
btm 45%
Castle Age
17:32
vs 20:31
top 13%
Imperial Age
42:01
vs 40:26
btm 38%
eAPM
37
vs 30
top 31%
First military
19:00
vs 17:06
btm 35%
▲
Fast Castle Age at 17:32 — faster than 87% of analysed players on African Clearing
▼
Town centers idle 15:59 of the first 17:32 — keep villagers queued
MenaChuuni
A
Feudal Age
12:47
vs 13:36
top 26%
Castle Age
16:43
vs 20:31
top 4%
Imperial Age
50:34
vs 40:26
btm 7%
eAPM
46
vs 30
top 14%
First military
16:00
vs 17:06
top 42%
▲
Fast Feudal Age at 12:47 — faster than 74% of analysed players on African Clearing
▲
Fast Castle Age at 16:43 — faster than 96% of analysed players on African Clearing
▼
Slow Imperial Age at 50:34 — slower than 93% of analysed players on African Clearing
▲
High eAPM (46) — top quarter of analysed players
▼
Town centers idle 15:50 of the first 16:43 — keep villagers queued
CTM | Severo24cm
S
Feudal Age
12:44
vs 13:36
top 25%
Castle Age
17:46
vs 20:31
top 17%
Imperial Age
—
vs 40:26
btm 0%
eAPM
41
vs 30
top 23%
First military
18:23
vs 17:06
btm 40%
▲
Fast Feudal Age at 12:44 — faster than 75% of analysed players on African Clearing
▲
Fast Castle Age at 17:46 — faster than 83% of analysed players on African Clearing
▲
High eAPM (41) — top quarter of analysed players
▼
Town centers idle 15:59 of the first 17:46 — keep villagers queued
Long-Long-Way
C
Feudal Age
12:22
vs 13:36
top 16%
Castle Age
38:57
vs 20:31
btm 1%
Imperial Age
46:21
vs 40:26
btm 17%
eAPM
27
vs 30
btm 41%
First military
38:28
vs 17:06
btm 1%
▲
Fast Feudal Age at 12:22 — faster than 84% of analysed players on African Clearing
▼
Slow Castle Age at 38:57 — slower than 99% of analysed players on African Clearing
▼
Slow Imperial Age at 46:21 — slower than 83% of analysed players on African Clearing
▼
First military only at 38:28 (Scout Cavalry) — later than 99% of analysed players on African Clearing
▼
Town centers idle 94:53 of the first 38:57 — keep villagers queued