AoeStats
← testa

Arabia

503960391Analyzed
1v1 RM · 28d ago on Sep 3, 2026· 29m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Teutons · Czechia
871
+17
🇮🇹 Japanese · Italy
888
-17

Win probability

testa's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 646,562 analysed 1v1 players on Arabia.
Gr3m1sek C
Feudal Age 9:28 vs 9:49
top 37%
Castle Age 25:29 vs 21:49
btm 12%
Imperial Age — vs 38:58
btm 0%
eAPM 25 vs 38
btm 22%
First military 8:48 vs 10:33
top 17%
▼ Slow Castle Age at 25:29 — slower than 88% of analysed players on Arabia
▼ Low eAPM (25) — busier hands win idle time back
▲ Early military at 8:48 (Militia) — earlier than 83% of analysed players on Arabia
▼ Town centers idle 5:39 of the first 25:29 — keep villagers queued
testa D
Feudal Age 11:08 vs 9:49
btm 18%
Castle Age 26:39 vs 21:49
btm 7%
Imperial Age — vs 38:58
btm 0%
eAPM 17 vs 38
btm 8%
First military 9:10 vs 10:33
top 21%
▼ Slow Feudal Age at 11:08 — slower than 82% of analysed players on Arabia
▼ Slow Castle Age at 26:39 — slower than 93% of analysed players on Arabia
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (9:25) — usually safest before it
▲ Town centers almost never idle — 45s across the first 26:39
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