AoeStats
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Black Forest

506084232Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 41m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1507
+8
🇭🇰 Hindustanis · Hong Kong SAR China
1464
+10
🇨🇳 Celts · China
1363
+20
🇨🇳 Turks · China
1261
+17
🇹🇼 Poles · Taiwan
1332
-13
🇫🇮 Persians · Finland
1331
-13
🇻🇳 Teutons · Vietnam
1310
-12
🇨🇳 Bohemians · China
1292
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 2,080 12:19 16:02 29:13 ⛏ Fish Boom FC
40 1,660 10:39 15:20 29:24 ⛏ Fish Boom FC
38 1,597 11:11 15:16 30:59 ⛏ Fast Castle
37 1,566 11:26 15:20 28:28 ⛏ Fish Boom FC
27 1,121 12:18 16:02 29:18 ⛏ Fish Boom FC
26 1,103 10:57 15:24 30:30 ⛏ Fast Castle
26 1,095 12:29 21:27 29:09 ⛏ Fish Boom FC
19 802 12:25 16:17 29:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,505 14,699 13,710 4,870 67,784 76,193
26,065 21,918 18,135 505 66,623 75,203
18,275 26,799 16,180 4,200 65,454 69,419
21,295 26,679 15,005 2,315 65,294 71,554
22,545 26,255 9,680 1,130 59,610 72,176
18,650 22,315 11,030 2,450 54,445 61,835
22,495 14,485 6,815 1,710 45,505 64,489
17,510 9,845 9,905 2,900 40,160 51,305
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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