AoeStats
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Black Forest

506075878Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 50m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Turks · New Zealand
1427
+16
🇨🇳 Bohemians · China
1387
+17
🇺🇿 Bulgarians · Uzbekistan
1386
+17
🇻🇳 Lithuanians · Vietnam
1333
+20
🇨🇳 Mongols · China
1514
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🇭🇰 Turks · Hong Kong SAR China
1468
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🇨🇳 Spanish · China
1356
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🇨🇳 Persians · China
1328
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,385 11:25 15:36 28:45 ⛏ Fast Castle
42 2,132 11:52 15:51 29:47 ⛏ Fast Castle
36 1,801 10:29 14:01 30:43 ⛏ Fast Castle
27 1,387 10:19 14:01 29:19 ⛏ Fast Castle
24 1,223 12:52 16:56 30:59 ⛏ Fast Castle
24 1,212 11:37 16:15 31:43 ⛏ Fast Castle
23 1,155 10:54 14:54 28:28 ⛏ Fast Castle
18 913 11:35 16:39 33:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,420 18,493 38,115 995 100,023 111,231
45,710 20,255 20,380 2,940 89,285 100,908
44,125 19,230 18,915 4,570 86,840 98,008
22,395 30,219 19,670 3,050 75,334 85,237
24,915 28,698 17,110 3,170 73,893 79,498
29,970 17,858 14,010 2,485 64,323 70,584
22,710 14,152 12,540 3,515 52,917 62,726
16,100 12,203 5,410 1,600 35,313 91,281
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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