AoeStats
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Fortress

509875785Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 45m 49s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1866
+13
🇹🇷 Saracens · Türkiye
1824
+14
🇨🇳 Mongols · China
1742
+18
🇭🇰 Italians · Hong Kong SAR China
1741
+18
🇨🇳 Saracens · China
1835
-18
🇦🇷 Turks · Argentina
1791
-16
🇭🇰 Wu · Hong Kong SAR China
1760
-15
🇨🇳 Poles · China
1752
-14
Player eAPM Actions Feudal Castle Imperial Opening
73 3,328 7:30 11:05 23:29 ⛏ Fast Castle
71 3,267 7:44 11:18 32:00 ⛏ Fast Castle
63 2,878 7:08 10:42 29:19 ⛏ Fast Castle
49 2,247 9:03 13:21 16:32 ◆ FC into Fast Imp
43 1,970 7:39 11:13 26:21 ⛏ Fast Castle
41 1,898 6:41 10:44 24:24 ⛏ Fast Castle
39 1,802 7:36 11:33 23:00 ⛏ Fast Castle
39 1,771 8:14 12:39 30:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,870 23,210 22,380 3,015 81,475 92,774
24,070 28,870 14,900 3,125 70,965 81,342
19,275 27,983 17,890 3,550 68,698 84,101
9,375 29,941 24,620 435 64,371 67,320
26,565 21,690 6,940 1,675 56,870 67,027
18,040 22,050 15,310 1,240 56,640 64,587
19,980 13,860 11,550 200 45,590 45,384
9,975 22,440 9,580 2,585 44,580 48,130
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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