AoeStats
← MZTK | JONVI

Fortress

507375352Analyzed
4v4 RM · 13d ago on Sep 17, 2026· 64m 5s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1124
+15
🇦🇷 Armenians · Argentina
1101
+27
🇲🇽 Jurchens · Mexico
1082
+17
🇦🇷 Japanese · Argentina
1051
+18
🇪🇸 Poles · Spain
1171
-18
🇦🇺 Goths · Australia
1149
-19
🇺🇸 Cumans · United States
1060
-15
🇨🇭 Wu · Switzerland
1048
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 3,140 6:59 13:19 37:56 ⛏ Fast Castle
40 2,532 8:13 19:24 28:19 ⚔ Skirmisher Rush
34 2,163 7:25 11:51 29:51 ⛏ Fast Castle
33 2,085 8:09 12:40 30:27 ⛏ Fast Castle
21 1,332 8:59 12:51 27:09 ⛏ Fast Castle
21 1,334 8:10 12:21 26:56 ⛏ Fast Castle
20 1,281 7:16 15:07 31:09 ⛏ Fast Castle
15 935 8:01 11:28 29:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
81,085 34,675 37,490 9,600 162,850 168,590
54,830 22,750 34,120 2,445 114,145 123,477
58,135 18,085 27,925 1,925 106,070 111,663
36,670 35,563 12,180 950 85,363 98,072
41,305 25,075 15,930 2,695 85,005 86,799
33,605 18,765 12,200 3,105 67,675 71,859
11,665 20,255 17,940 3,585 53,445 63,617
10,310 12,235 10,050 0 32,595 39,171
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.