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Black Forest

505882728Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 50m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Goths · Italy
1156
+12
🇨🇳 Bohemians · China
1156
+12
🇨🇳 Romans · China
1111
+14
1105
+14
🇩🇪 Vietnamese · Germany
1215
-18
🇩🇪 Bohemians · Germany
1181
-17
🇦🇹 Spanish · Austria
1000
-33
🇩🇪 Armenians · Germany
907
-7
Player eAPM Actions Feudal Castle Imperial Opening
38 1,898 12:06 17:07 29:32 ⛏ Fast Castle
31 1,569 11:28 16:36 40:55 ⛏ Fast Castle
26 1,331 13:17 18:56 42:40 ⛏ Fast Castle
24 1,216 11:31 16:26 29:50 ⛏ Fast Castle
22 1,112 13:19 18:19 41:02 ⛏ Fast Castle
22 1,101 11:02 15:15 29:35 ⛏ Fast Castle
18 909 12:49 16:39 45:30 ⛏ Fast Castle
9 455 13:31 29:25 —

Resources

Player Food Wood Gold Stone Spent Collected
25,675 21,140 18,620 950 66,385 93,587
30,190 20,116 13,745 1,065 65,116 78,400
20,035 23,128 14,695 3,640 61,498 80,981
18,185 25,951 13,445 1,490 59,071 71,257
24,605 15,000 8,840 950 49,395 56,834
15,950 15,205 6,590 485 38,230 47,813
16,295 6,738 8,340 2,700 34,073 37,884
12,225 4,606 5,570 865 23,266 25,144
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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