AoeStats
← jorge.mgarma

African Clearing

504208141Analyzed
4v4 RM · 29d ago on Sep 4, 2026· 55m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Ethiopians · Norway
896
+11
🇨🇳 Huns · China
883
+11
🇳🇿 Franks · New Zealand
827
+14
🇮🇹 Japanese · Italy
740
+17
🇫🇷 Franks · France
796
-14
🇪🇸 Turks · Spain
790
-21
🇹🇷 Celts · Türkiye
776
-13
🇹🇷 Japanese · Türkiye
754
-12
Player eAPM Actions Feudal Castle Imperial Opening
25 1,404 15:56 28:53 47:15 ⚔ M@A into Archers
21 1,142 17:30 31:00 43:22 ⛏ Fast Castle
19 1,027 17:20 30:58 48:43 ⚔ M@A Rush
16 876 15:08 — — ⚔ M@A into Towers
14 759 13:59 25:00 — ⚔ M@A Rush
14 757 16:07 25:25 47:47 ⛏ Fast Castle
11 609 15:00 19:09 45:27 ⛏ Fast Castle
9 500 19:25 26:11 37:56 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
19,895 13,970 11,315 2,600 47,780 52,528
22,740 8,095 12,420 1,590 44,845 47,702
23,495 9,885 7,090 1,050 41,520 54,676
19,445 7,225 7,950 3,000 37,620 43,980
14,140 10,240 7,430 2,825 34,635 35,767
15,405 11,230 6,170 1,760 34,565 41,090
7,280 4,632 2,310 850 15,072 15,855
4,335 2,077 490 550 7,452 8,881
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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