AoeStats
← 牛欢喜

Arabia

506856192Analyzed
1v1 RM · 16d ago on Sep 15, 2026· 34m 28s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1255
+17
🇺🇸 Japanese · United States
1273
-17

Win probability

牛欢喜's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,968 analysed 1v1 players on Arabia.
牛欢喜 A
Feudal Age 10:01 vs 9:49
btm 44%
Castle Age 20:13 vs 21:49
top 25%
Imperial Age — vs 38:58
btm 0%
eAPM 62 vs 38
top 13%
First military 11:44 vs 10:33
btm 32%
▲ Fast Castle Age at 20:13 — faster than 75% of analysed players on Arabia
▲ High eAPM (62) — top quarter of analysed players
▲ Town centers almost never idle — 2s across the first 20:13
FozzyLumbits D
Feudal Age 11:45 vs 9:49
btm 10%
Castle Age 23:02 vs 21:49
btm 32%
Imperial Age — vs 38:58
btm 0%
eAPM 33 vs 38
btm 37%
First military 4:31 vs 10:33
top 1%
▼ Slow Feudal Age at 11:45 — slower than 90% of analysed players on Arabia
▼ Loom after the Feudal click (11:06) — usually safest before it
▲ Early military at 4:31 (Militia) — earlier than 99% of analysed players on Arabia
▲ Town centers almost never idle — 18s across the first 23:02
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