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Arena

505509409Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 47m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1631
+12
🇨🇳 Chinese · China
1611
+13
🇨🇳 Huns · China
1586
+14
🇫🇷 Muisca · France
1581
+14
🇹🇷 Dravidians · Türkiye
1601
-15
🇹🇷 Persians · Türkiye
1540
-13
🇹🇷 Spanish · Türkiye
1535
-13
🇹🇷 Mongols · Türkiye
1519
-12
Player eAPM Actions Feudal Castle Imperial Opening
74 3,539 11:02 15:13 28:14 ⛏ Fast Castle
71 3,385 9:53 14:13 32:02 ⛏ Fast Castle
52 2,462 10:33 14:52 28:15 ⛏ Fast Castle
43 2,035 10:01 15:00 33:15 ⛏ Fast Castle
38 1,829 9:58 13:40 28:16 ⛏ Fast Castle
33 1,591 10:11 14:04 27:16 ⛏ Fast Castle
32 1,540 10:34 14:57 28:35 ⛏ Fast Castle
32 1,537 10:01 13:52 45:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,430 22,196 28,060 2,350 99,036 106,011
40,015 17,390 17,080 5,500 79,985 91,065
32,485 14,720 23,035 950 71,190 79,762
27,990 26,440 10,010 3,085 67,525 83,452
21,670 21,695 10,205 2,285 55,855 63,634
21,715 21,755 7,260 1,260 51,990 56,239
22,380 14,220 7,555 1,500 45,655 50,182
11,770 10,245 3,530 2,055 27,600 28,404
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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