AoeStats
← 牛欢喜

African Clearing

505486545Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 60m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Tupi · Brazil
1798
+8
🇧🇷 Mapuche · Brazil
1706
+11
🇧🇷 Mongols · Brazil
1577
+16
🇧🇷 Huns · Brazil
1454
+22
🇲🇽 Koreans · Mexico
1650
-17
🇩🇪 Magyars · Germany
1582
-14
🇨🇳 Turks · China
1578
-14
🇨🇳 Berbers · China
1547
-12
Player eAPM Actions Feudal Castle Imperial Opening
68 4,093 12:09 21:58 38:35 ⚔ Archer Rush
45 2,686 13:39 17:37 39:22 ⛏ Fast Castle
44 2,675 12:58 18:15 48:12 ⛏ Fast Castle
43 2,612 13:26 18:04 46:38 ⛏ Fast Castle
40 2,433 12:37 52:12 — ⚔ Scouts into Towers
37 2,238 12:09 25:03 42:26 ⚔ Scouts into Towers
33 1,979 13:39 19:18 50:08 ⛏ Fast Castle
33 1,980 11:27 26:47 53:07 ⚔ Scouts into Archers

Resources

Player Food Wood Gold Stone Spent Collected
39,095 29,897 22,680 2,385 94,057 101,372
29,160 26,029 22,600 3,250 81,039 87,859
27,905 27,266 6,070 1,880 63,121 65,803
15,530 26,645 7,570 4,395 54,140 61,436
15,720 20,929 11,025 3,450 51,124 51,910
14,650 17,616 11,185 5,630 49,081 54,872
24,680 13,468 7,495 2,325 47,968 48,447
11,240 6,892 500 765 19,397 20,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.