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African Clearing

505045566Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 35m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
1586
+13
🇷🇪 Hindustanis · Réunion
1553
+14
🇨🇳 Saracens · China
1529
+15
🇫🇷 Byzantines · France
1514
+16
🇨🇭 Vikings · Switzerland
1575
-17
🇺🇸 Bulgarians · United States
1517
-15
🇧🇪 Mapuche · Belgium
1484
-13
🇸🇮 Burmese · Slovenia
1476
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 1,749 11:48 23:01 — ⚔ Scout Rush
42 1,482 12:30 24:24 — ⚔ M@A Rush
42 1,473 13:33 18:09 — ⛏ Fast Castle
41 1,452 13:12 17:05 — ⛏ Fast Castle
39 1,355 13:12 18:59 — ⛏ Fast Castle
35 1,239 14:19 18:14 — ⛏ Fast Castle
29 1,031 13:37 17:31 34:48 ⛏ Fast Castle
25 878 14:27 18:44 —

Resources

Player Food Wood Gold Stone Spent Collected
13,760 8,328 3,770 595 26,453 27,720
11,375 6,403 2,995 1,550 22,323 23,229
9,690 6,912 1,570 2,455 20,627 20,070
9,875 4,460 2,680 2,255 19,270 20,913
7,435 6,851 330 1,055 15,671 15,929
6,350 5,567 1,790 1,700 15,407 15,074
5,310 6,638 1,655 595 14,198 13,598
4,095 5,514 2,510 780 12,899 13,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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