AoeStats
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Baltic

510930642Analyzed
4v4 RM · 11h ago on Oct 3, 2026· 70m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Khmer · Canada
925
+13
🇺🇸 Franks · United States
852
+16
🇲🇽 Celts · Mexico
819
+17
🇲🇽 Spanish · Mexico
811
+17
917
-18
🇦🇺 Romans · Australia
831
-15
🇷🇺 Khmer · Russia
822
-15
🇺🇸 Lithuanians · United States
820
-15
Player eAPM Actions Feudal Castle Imperial Opening
24 1,709 12:02 15:49 35:38 ⛏ Fast Castle
17 1,201 10:57 15:13 44:05 ⛏ Fast Castle
17 1,230 12:26 16:11 37:23 ⛏ Fast Castle
16 1,116 17:07 22:11 33:51 ⛏ Fish Boom FC
14 989 10:34 20:14 42:51 ⛏ Fast Castle
14 996 12:00 19:10 42:30 ⛏ Fish Boom FC
12 858 13:39 20:03 38:21 ⛏ Fish Boom
10 695 12:25 17:36 34:31 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
35,225 18,250 29,325 9,850 92,650 124,982
36,130 22,669 21,420 3,200 83,419 109,781
27,995 33,106 12,665 2,025 75,791 80,034
20,030 30,645 18,503 4,250 73,428 89,504
22,050 19,592 19,300 3,835 64,777 69,743
27,330 18,942 16,215 1,920 64,407 64,288
28,720 15,195 11,620 5,080 60,615 68,856
18,645 19,930 12,230 1,760 52,565 60,373
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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