AoeStats
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Black Forest

510908354Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 69m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
938
+14
🇺🇸 Turks · United States
920
+15
🇺🇸 Goths · United States
912
+15
902
+15
🇦🇷 Persians · Argentina
999
-19
🇨🇳 Britons · China
870
-14
🇵🇪 Gurjaras · Peru
850
-13
🇦🇷 Romans · Argentina
849
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 3,774 10:24 19:41 31:03 ⛏ Fish Boom FC
42 2,926 13:17 22:06 31:29 ⛏ Fast Castle
34 2,343 13:30 22:40 39:09 ⛏ FC into Fish Boom
25 1,735 9:26 18:32 29:35 ⛏ Fast Castle
23 1,561 12:27 20:14 36:54 ⛏ Fast Castle
21 1,472 16:56 20:58 40:32 ⛏ Fast Castle
18 1,234 13:37 23:51 41:18 ⛏ Fast Castle
14 982 11:53 17:21 34:28 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
57,250 35,822 22,165 4,350 119,587 132,748
28,565 45,240 32,160 4,950 110,915 154,898
55,375 28,059 22,050 4,795 110,279 117,092
25,070 35,664 22,450 8,235 91,419 96,058
43,730 18,370 25,070 1,755 88,925 111,001
15,005 29,138 27,165 2,715 74,023 78,322
37,215 11,970 18,295 5,785 73,265 97,939
18,645 11,970 6,215 2,765 39,595 49,318
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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