Arabia
507703297Analyzed1v1 RM
·
13d ago on Sep 19, 2026·
51m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Frost_Piercer's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 644,818 analysed 1v1 players on Arabia.
Frost_Piercer
D
Feudal Age
11:27
vs 9:49
btm 13%
Castle Age
22:38
vs 21:48
btm 38%
Imperial Age
41:37
vs 38:58
btm 29%
eAPM
21
vs 38
btm 14%
First military
15:50
vs 10:33
btm 13%
▼
Slow Feudal Age at 11:27 — slower than 87% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (11:25) — usually safest before it
▼
First military only at 15:50 (Archer) — later than 87% of analysed players on Arabia
Chota Fanta
B
Feudal Age
12:57
vs 9:49
btm 4%
Castle Age
18:52
vs 21:48
top 12%
Imperial Age
35:08
vs 38:58
top 16%
eAPM
27
vs 38
btm 25%
First military
17:02
vs 10:33
btm 10%
▼
Slow Feudal Age at 12:57 — slower than 96% of analysed players on Arabia
▲
Fast Castle Age at 18:52 — faster than 88% of analysed players on Arabia
▲
Fast Imperial Age at 35:08 — faster than 84% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
First military only at 17:02 (Scout Cavalry) — later than 90% of analysed players on Arabia
▲
Town centers almost never idle — 6s across the first 18:52