Arabia
509975386Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
60m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
kirigi_sama
360 units ordered
Halberdier167
Elite Skirmisher125
Trebuchet14
Man-at-Arms10
Long Swordsman10
Pikeman8
Spearman7
Scout Cavalry5
Militia5
Samurai5
Skirmisher2
Monk2
First military 11:58 — Spearman
fernando_delgado12
238 units ordered
Champion49
Mangudai37
Cavalry Archer21
Steppe Lancer21
Heavy Cavalry Archer17
Heavy Scorpion16
Hussar16
Pikeman11
Light Cavalry11
Arbalester10
Trebuchet9
Camel Scout6
Two-Handed Swordsman5
Spearman4
Monk2
Knight2
Scorpion1
First military 12:10 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
kirigi_sama’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
fernando_delgado12’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3