AoeStats
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Nomad

510350082Analyzed
4v4 RM · 17h ago on Sep 30, 2026· 49m 5s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Japanese · India
1000
+11
🇨🇳 Persians · China
947
+13
🇨🇳 Bulgarians · China
941
+13
🇫🇷 Cumans · France
762
+20
🇺🇸 Teutons · United States
912
-16
🇪🇪 Vietnamese · Estonia
900
-15
🇨🇳 Franks · China
887
-15
🇺🇸 Spanish · United States
793
-11
Player eAPM Actions Feudal Castle Imperial Opening
30 1,485 14:55 21:06 38:53 ⛏ Fish Boom FC
30 1,455 14:51 26:25 42:56 ⛏ Fish Boom FC
25 1,219 17:49 28:28 — ⛏ Fish Boom FC
24 1,161 17:02 28:33 43:53 ⚔ Towers FC
21 1,030 18:09 23:52 43:44 ⛏ Fish Boom FC
15 758 19:09 28:11 35:24 ⛏ Fast Castle
13 629 14:13 25:00 40:29 ⚔ Fish Boom into Towers FC
11 528 17:11 — —

Resources

Player Food Wood Gold Stone Spent Collected
25,325 18,090 12,445 1,215 57,075 66,939
12,550 17,821 11,535 3,450 45,356 47,721
23,730 10,745 8,665 1,625 44,765 52,958
18,810 13,910 7,330 2,020 42,070 44,562
18,540 9,010 7,135 1,500 36,185 40,306
11,955 13,545 7,655 2,800 35,955 39,483
13,520 12,015 3,775 2,475 31,785 36,865
2,975 975 50 325 4,325 4,651
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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