Arabia
507355739Analyzed2v2 RM
·
14d ago on Sep 17, 2026·
50m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
Sekai Doggo
A
Feudal Age
8:53
vs 10:18
top 7%
Castle Age
23:55
vs 22:29
btm 32%
Imperial Age
40:30
vs 39:58
btm 46%
eAPM
61
vs 31
top 7%
First military
9:58
vs 11:40
top 17%
▲
Fast Feudal Age at 8:53 — faster than 93% of analysed players on Arabia
▲
High eAPM (61) — top quarter of analysed players
▲
Early military at 9:58 (Archer) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 15s across the first 23:55
Mago
B
Feudal Age
8:59
vs 10:18
top 9%
Castle Age
25:13
vs 22:29
btm 20%
Imperial Age
42:24
vs 39:58
btm 33%
eAPM
29
vs 31
btm 44%
First military
12:19
vs 11:40
btm 43%
▲
Fast Feudal Age at 8:59 — faster than 91% of analysed players on Arabia
▼
Slow Castle Age at 25:13 — slower than 80% of analysed players on Arabia
Pinchost
B
Feudal Age
10:10
vs 10:18
top 46%
Castle Age
21:40
vs 22:29
top 40%
Imperial Age
42:51
vs 39:58
btm 30%
eAPM
34
vs 31
top 44%
First military
11:01
vs 11:40
top 40%
BayofDeath1
C
Feudal Age
10:50
vs 10:18
btm 36%
Castle Age
25:39
vs 22:29
btm 17%
Imperial Age
45:58
vs 39:58
btm 15%
eAPM
34
vs 31
top 44%
First military
11:10
vs 11:40
top 43%
▼
Slow Castle Age at 25:39 — slower than 83% of analysed players on Arabia
▼
Slow Imperial Age at 45:58 — slower than 85% of analysed players on Arabia
▲
Town centers almost never idle — 15s across the first 25:39