AoeStats
← Paulinho19

Four Lakes

503378227Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 51m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Huns · Switzerland
1042
+11
🇨🇳 Franks · China
983
+14
🇩🇪 Armenians · Germany
911
+17
🇨🇳 Inca · China
881
+19
🇵🇹 Vietnamese · Portugal
973
-17
🇨🇳 Britons · China
945
-16
🇷🇴 Khmer · Romania
921
-14
🇹🇷 Huns · Türkiye
907
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 2,065 8:27 21:07 37:09 ⚔ Scout Rush
29 1,522 10:50 17:01 38:51 ⛏ Fast Castle
29 1,483 10:19 21:06 34:18 ⛏ Fish Boom FC
23 1,207 12:02 17:30 37:43 ⛏ Fast Castle
22 1,124 13:48 19:52 44:43 ⛏ Fast Castle
20 1,024 12:22 21:25 27:34 ⛏ Fish Boom into Fast Imp
20 1,042 12:19 23:32 40:36 ⚔ M@A Rush
18 930 12:01 31:12 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
25,465 15,587 19,195 4,300 64,547 76,185
19,115 21,566 7,085 3,550 51,316 60,477
20,860 11,035 6,970 3,365 42,230 51,905
20,145 9,720 7,270 3,100 40,235 47,965
21,290 9,026 7,195 2,505 40,016 45,011
10,630 13,827 10,500 2,250 37,207 42,429
11,850 10,930 6,690 1,600 31,070 33,078
13,315 8,115 4,990 650 27,070 35,229
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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