AoeStats
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Baltic

511012988Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 54m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Maya · Peru
949
+13
🇦🇺 Italians · Australia
947
+13
🇺🇸 Spanish · United States
842
+17
🇨🇳 Celts · China
840
+17
🇨🇳 Magyars · China
904
-16
🇵🇱 Japanese · Poland
869
-15
🇵🇪 Khmer · Peru
863
-15
🇵🇰 Inca · Pakistan
848
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,742 13:27 19:41 36:22 ⛏ Fish Boom FC
29 1,572 13:13 26:50 38:56 ⚔ Fish Boom into Archers into Galleys
28 1,505 10:12 21:55 31:10 ⛏ Fish Boom FC
25 1,349 12:17 22:33 38:36 ⛏ Fast Castle
21 1,119 13:17 17:49 31:59 ⛏ Fast Castle
20 1,104 13:59 21:14 39:50 ⛏ Fish Boom FC
17 896 14:49 21:30 26:22 ⛏ Fish Boom FC into Fast Imp
11 581 — — —

Resources

Player Food Wood Gold Stone Spent Collected
22,735 45,923 24,190 2,285 95,133 107,465
22,800 18,265 10,440 3,350 54,855 67,201
19,525 19,482 10,600 2,020 51,627 55,408
15,970 19,265 11,395 3,600 50,230 73,770
19,615 12,547 12,120 2,465 46,747 63,056
18,360 15,547 10,925 1,550 46,382 58,727
17,955 15,581 10,635 2,155 46,326 53,404
2,100 450 50 0 2,600 3,346
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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